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Cheating comes in many shapes and forms. The most commonly complained about
are wall hacking (the ability to see through walls), and aimbotting (making the
computer aim for you).
Where do cheats come from?
Well originally people said it is impossible to cheat in CS. And it was true.
Then discussions started got going, and some ideas appeared on how a cheat could be
made. Then somebody thought they would make one, just to see if it was possible.
It was. This first aimbot gave the players coloured models and centre section
of the screen for these colours. When the colour was found then the mouse was
moved to that location. This cheat was a bit pathetic, and any half-decent gamer
could out perform these cheats... (well... I could).
Cheats then got better and better, with more features and more variety. It peaked
with Half-Life Hacked or OGC. These cheats tapped into the game and intercepted
game information, like position of the other players. Their abilities were amazing.
Along with the now common open gl hacks (making walls transparent), there were a
host of handy features. Such as a radar showing enemy positions, wireframing models.
Highlighting models. Targeting for different parts of the body, automatic lock-on
range... the list goes on. Heck there was even a game of Tetris built in to play
while you were dead.
As server admins could not spend every waking hour patrolling server to look out for
them some software had to be made. We first saw PunkBuster come into play. This was
a program that the server, and all the clients had to have. It checked the client's
computer for cheat files, and checked their config files against the server's list.
If there was anything wrong the player would be banned.
Then we had CS Guard, now known as HL Guard. This was the best yet. Entirely server
side, meaning anybody could play. This tool would scan your hard drive for cheat files.
As well as your config settings. Plus it was updated on a regular basis. Every time a
new cheat was released, it wouldn't take long before a new patch was out to stop it.
There was also Cheating-Death which created a layer between the interface and the game.
Removing anything that doesn't need to be there, effectively stopping cheats like OGC
from getting the data they need. But this requires client side software too, so it didn't
Eventually after much complaining Valve (the developers of Half-Life) created a new system
which updates itself automatically to detect cheats and store their details centrally. This
when in full swing will ban the person from every Half-Life server on the Internet. Very
good at detecting aimbots. Used with HL Guard almost all cheats are unusable.
I think that guy is cheating.
Unfortuently the biggest problem with cheating is not the cheats, but the paranoia that
effects all the other gamers. A lot of players are more than happy to accuse somebody of
cheating and heavily insult them just because they cannot accept loosing. There are players
out there who have been playing for aeons, and know every detail of the game, and how they
work. I personally spend a lot of time looking at walls and tracking players through them.
Wall hacks? No, just a good way of tracking sounds - keep the sound in your centre speaker.
I have been accused of cheating a zillion times. Sometimes it's just me being lucky and
looking like a complete cheat. Most of the time it's people not being able to accept that
there are better players out there. I have personally been playing CS for a very long time,
this has gained me valuable experience.
If you defently think somebody is cheating then either change server, or try to find an admin
for that server. There are thousands of servers out there. There is nothing stopping you
from changing to another one. If you find too many cheats, perhaps you should spend some time
trying to get better at the game, as there aren't actually that many out there.
In the past 10 months I have personally seen and banned a grand total of 6 cheats. And I play
more than most. I have suspected loads of people of cheating, but almost always it turns out
to be a better player.