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This is everybody's favourite part of CS. It's where the rush and
the fun comes from. Attacking. The more you do it, the better you
get at it. Rushing is by far the most fullfilling way of attacking.
Rushing is by far the safest way to do it, but if pulled off correctly,
is easily the most effective.
Make sure you have the right equipment to attack. You'll need your
main rifle, consider this carefully. Do you want a long range weapon
like the AWP? A medium range like the Sig Commando and the Colt,
or a close-quarters weapon like the MP5? It usually depends on the
map, none of these are better than each other, they can all defeat
each other. An AWP'er is slow too fire and has to be stationary
to shoot. The MP5 isn't very precise over distance. When you have
decided on your main weapon, you should also put a little thought
into what pistol you want to use. Do you need it to be a powerful
quick kill weapon like the deagle, or should it be an accurate fast
firing weapon? Try to make your backup opposite to your primary,
that way you can switch to it in preference for different situations.
Making you more versitle. Also try to stock grenades,
you can never plan to use them, they are just handy to have.
The golden rule when engaging in battle is DO NOT DIE
may seem a bit of a silly rule, and kind of obvious, but it is over
looked. Your first piority is not die, once you achieve this you
can think about killing something. Evaluate all battles before joining,
do not run up against an entire team thinking you will win, I doubt
you will. If there is a group of bad guys, throw an HE before engaging,
if they are waiting, use a flash bang.
Never stay still when in battle, a stationary target becomes everybody's
focus, keep moving, and keep them guessing. Jumping about will make
you hard to hit, but will also make it harder for you to aim. This
is why a pistol is handy, it doesn't loose much accuracy when jumping,
so it can often be your prefered choice when jumping about. By far
the best thing to do is to try and land and crouch fire, and move,
all with your primary weapon.
Fighting in CS is more like Matrix style killing than some cop
film. You will find a LOT of circling your opponents in CS, and
if you don't take it up, you will die. It seems traditional for
everybody to run round clockwise in circles. Why? Well, people want
to keep each other in sight, but dont' want to get too close or
too far away, circles just develop in fire fights. The more exprienced
you get at CS the more variation comes into your moves. Like jumping
over people while spinning around to come down behind them, and
other such delights.
Always keep your backup ready and loaded, fire fights can often
go pair-shaped and you will land up wasting your clip, and the enemy
still being alive. You have to make a decision, either reload your
primary gun, or switch to your pistol and finish them off. Switching
to your pistol is usually the best bet, if they still survive that
the decision is more difficult. If you are in very close range you
can whip out your knife and finish them off - if that fails you
have to reload one of your guns. In situations it's usually the
quickest draw wins. You will have to experiement with Half-Life
to see how you like to have your weapons set up. Personally I have
all my guns assessable from my mouse, other people have quick loads
on their keyboards.